These characters walk up to your window and hand you their passport and any other supportive documentation and you use the Vita’s touchscreen to flip the docs down and check the information. As the border guard the play screen is mostly taken up by your desk and the various rulebooks and instructions you’ll need to check the legitimacy of the, would be, applicants. Four years down the line, and on a new platform, is it time to re-assess Papers, Please.įrom a purely gameplay point of view Papers, Please is repetitive, dull and complicated. I also remember there being a little bit of backlash to it with some people moaning about the lack of traditional gameplay elements. I remember critical acclaim being lavished upon it and certain reviews expressing how it transcended videogames to become almost art. I’d heard about Papers, Please when it was released in 2013 on PC although I never played it at the time. Based in a fictional eastern European Soviet State you take the role of a border control immigration officer, working within the system to allow or refuse entry to the people wanting to enter. Papers, Please is up there as one of the oddest I’ve played. I’ve played lots of games and lots of games that aren’t traditional games.
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